Showing posts with label 3DS. Show all posts
Showing posts with label 3DS. Show all posts

14 September 2015

3DS Deku Link

The Majora's Mask remake on the 3DS is brilliant. And with the models now available to work with, I set to making another 3DS based papercraft.


Upon entering Termina, Link is transformed into a deku scrub by the Skull Kid. In this form, he can hop across water, fly with deku flowers and shoot bubbles out of his snout.

This little fellow is better edited and thought out than my experimental 3DS Sheik model. For a start I have abandoned the idea that they need to be similar in size to my N64 models, so he is larger than usual, allowing more detail to be preserved. Ok larger than usual means only 17cm but Deku Link is small compared to most other characters.

Also I've decided to treat this a 'complex' craft and have built mine in the smooth method, where I've ignored most fold lines.

It is a mix of small and large parts. The hair is a bit awkward but most things should not be a problem for experienced builders.

Download Here

Difficulty: 7/10

10 November 2014

3DS Sheik

Earlier this year an archive of models ripped from Ocarina of Time 3D on the 3DS was released on the internet. This of course caught my attention for papercraft purposes so today I am releasing my first 3DS model, Sheik.


As an adult in Ocarina of Time, Link receives help from this mysterious member of the Sheikah tribe. Sheik provides information about the state of the world under Ganondorf's rule and teaches Link the numerous warp songs to travel quickly across the land.

Although described as a young man in game, it is later revealed that Sheik is actually Princess Zelda in disguise. This alter-ego of hers has since been used in numerous spin-off titles from Smash Bros. to Hyrule Warriors.

Being a 3DS model it is more complex than the N64 equivalent. So she is not to scale with my other series of models, and stands at 24.5cm tall. Even with the increased level of detail, they modeled the 3DS versions very closely to the originals, so the style is still very angular and suited to be built with the usual score and fold method.

Since it is my first try at these new style of models, this one is slightly experimental. It shouldn't be too hard but there are some delicate bits to build (hair, face) and slotting the 2D strings into the harp is a bit awkward.

Difficulty: 7/10