8 September 2011

Poe Collector 2

I've remade the Poe Collector, who was my very first papercraft design though required a lot of improvisation to build. This new version starts from the beginning, with much more extensive editing to make it look better and to improve construction. Arguably it is a bit more difficult due to the specific order of construction and some fiddling around with the inner robes, but it all fits together and ought to need far less manual adjustments/improvisation.


The Poe Collector is a mysterious hooded figure who lives in the ruins of Hyrule Castle Town and pays good money for any Poes that Link brings him, especially for rare specimens. He's a rather strange and unwholesome character, preferring life under Ganondorf's evil reign as it creates ideal conditions for his business!

List of improvements/changes:
  • Hood, cowl and eye geometry now fully shaped, no more hanging eye piece or surface contact gluing
  • Robes shaped into right-angle for ledge sitting
  • Bottom piece added to semi-close the model
  • Ocarina of Time textures and better texturing overall
  • Inner surfaces for arm gluing added
  • Better unfold in general
  • Better scaling compared to the other models though not strictly 100% accurate
  • Optional crate to sit him on
The template is numbered to help with build order. This is important for the hood and body but less so for the limbs which can be built at any time really. All limbs glue via surface contact in the folds of the robes or behind the tunic- apply glue to the upper faces and hold in place until secure. He will need to be weighed down  in his robe trails at the back to perch safely. Measures ~19cm from top to toe depending on how the legs are glued on.

Difficulty: 5.75/10

Download Here!

[The old Poe Collector with Majora's Mask textures will be left as a showcase but the link will no longer be available.]

2 comments:

CraftCrave said...

Just a quick note to let you know that a link to this post will be placed on CraftCrave today [09 Sep 01:00am GMT]. Thanks, Maria

Nadask Project's said...

Muito bom amigo.